Bravado Gresley

Notes:

Straight forward convert, it doesn't have the mods from V either.

Update V1.1 Changelog:

-added proper mirror reflections.

Update V1.2 Changelog:

-added IV style panel lines, thanks to GCT.
-fixed door, bonnet, and boot physics so that they should now react to the cars movement when open.

Update V2.0 Changelog:

-added compatibility for LibertyPlates mod by Shvab.
-added FLA audio lines.
-fixed a bug that would cause the badges to not darken when the car is burnt.

Update V2.0.1 Changelog:

-updated compatibility for LibertyPlates mod version v1.2.6.0 and higher.


Data Lines:

handling.dat  (heavy but fast, the AWD is permanently engaged as well so expect some oversteer)

GRESLEY                 4000.0  0.80  88	0.0 0.06 -0.19		0.28 5  0.200 1.0 173.0	0.217 0.633 0.50  32.0		1.36 1.17 15.4 0.15 0.4836  		2.4  0.9  1.0  0.15 -0.21 0.007 0.48 		1.0 0.6 1.2 1.3 	0.0  70000 		440010		0				0

vehicles.ide  (uses the Patriot sound since the Gresley is based on the Durango R/T HEMI)

gresley,	gresley,	car,		GRESLEY,	PATRIOT,	     VEH@VAN,	 VEH@VAN_RI3_LE3,		30,	999,		0.3383,	0.3383,		0,	3,	1.5,	0	-

carcols.dat  (put this in the Car3 section)

gresley,	0,0,3, 29,29,28, 3,3,103, 1,1,79, 3,3,73, 4,4,82, 6,6,84, 11,11,86, 16,16,92, 23,23,25, 34,34,28, 36,36,27, 47,47,91, 52,52,53, 53,53,51, 64,64,65, 69,69,63, 70,70,64, 73,73,58, 76,76,58, 2,2,63, 21,21,72, 22,22,72, 13,11,91, 19,19,93,

VehOff.csv lines  (add these if you added the vehicle)

VEHICLE gresley FIELD BOOT_OPEN POS 0.443218 -1.942749 0.338867 ANGLES 0.334369 0.000000 2.690573 FOV 55.000000
VEHICLE gresley FIELD BONNET_FWD POS -0.000244 1.049621 1.028965 ANGLES -0.000000 0.000000 -0.000000 FOV 55.000000
VEHICLE gresley FIELD BONNET_BWD POS 0.003906 -2.528961 1.035791 ANGLES 0.000272 0.000000 -3.141545 FOV 55.000000
VEHICLE gresley FIELD CINEY_WHEEL POS -1.326565 0.446533 -0.139771 ANGLES -0.000000 0.000000 -0.000000 FOV 55.000000
VEHICLE gresley FIELD CINEY_UNDER POS 0.010700 0.478154 -0.321050 ANGLES -0.004442 -0.000090 -0.000017 FOV 55.000000
VEHICLE gresley FIELD CINEY_MISC_1 POS 1.458717 -5.552287 1.412056 ANGLES -0.182585 -0.165078 0.175946 FOV 45.000000
VEHICLE gresley FIELD CINEY_MISC_2 POS -1.187084 -0.266968 1.122803 ANGLES -0.154519 0.166175 -0.380752 FOV 55.000000
VEHICLE gresley FIELD JACKED POS 0.253880 0.686157 0.559937 ANGLES 0.330680 0.000000 1.916294 FOV 55.000000
VEHICLE gresley FIELD BUSTED POS -0.463509 0.804810 0.942505 ANGLES 0.025291 -0.000000 2.813144 FOV 55.000000
VEHICLE gresley FIELD CARPHONE POS -0.397755 1.310181 0.947144 ANGLES -0.000000 0.000000 -0.000000 FOV 55.000000
VEHICLE gresley FIELD BONNET_L POS -0.525982 0.215332 0.956787 ANGLES -0.000485 -0.000000 1.572660 FOV 55.000000
VEHICLE gresley FIELD BONNET_R POS 0.527531 0.215332 0.956787 ANGLES -0.000485 -0.000000 -1.572188 FOV 55.000000
VEHICLE gresley FIELD CINEY_WHEEL_2 POS 1.182423 -1.884766 0.022095 ANGLES 0.010518 0.375429 0.107966 FOV 55.000000
VEHICLE gresley FIELD CINEY_BACK POS -1.155655 0.656616 0.988403 ANGLES -0.271764 0.137355 -2.820126 FOV 55.000000
VEHICLE gresley FIELD BUMPER POS 0.000000 2.361450 -0.046631 ANGLES -0.000000 0.000000 -0.000000 FOV 55.000000
VEHICLE gresley FIELD AIM_FR POS 0.000000 -0.652588 1.551392 ANGLES -1.562062 0.000000 0.000000 FOV 55.000000
VEHICLE gresley FIELD CINEY_FAR_1 POS -2.336140 -4.531880 0.462646 ANGLES -0.112989 -0.185377 -0.339194 FOV 55.000000
VEHICLE gresley FIELD CINEY_FAR_2 POS 1.843848 -4.689672 1.233398 ANGLES -0.196865 0.191449 0.265976 FOV 55.000000
VEHICLE gresley FIELD CINEY_FAR_3 POS 1.352530 2.721313 -0.056152 ANGLES 0.125766 -0.200197 2.469854 FOV 74.300003
VEHICLE gresley FIELD CINEY_FAR_4 POS -1.451973 4.183785 1.098511 ANGLES -0.247240 0.119449 -2.873578 FOV 55.000000


addedVehicleAudioSettings.ini

custom vehicle audio for use with Fastman92 limit adjuster audio loader

FLA Audio originally made by GCT.

[gresley]
structType = 0
field_1 = 42097
flags = 0x2AA629 
floatAsInt_A = -13.0
floatAsInt_E = -2.0
engineLowSound = VEHICLES_ENGINE_RESIDENT_FAST_1_ENGINE_LOW
engineHighSound = VEHICLES_ENGINE_RESIDENT_FAST_1_ENGINE_HIGH
exhaustLowSound = VEHICLES_ENGINE_RESIDENT_FAST_1_EXHAUST_LOW
exhaustHighSound = VEHICLES_ENGINE_RESIDENT_FAST_1_EXHAUST_HIGH
revsOffSound = VEHICLES_ENGINE_RESIDENT_FAST_1_REVS_OFF
field_26 = 600.0
field_2A = 150.0
floatAsInt_2E = -5.21
floatAsInt_32 = 0.0
field_36 = 3000.0
field_3A = 1500.0
floatAsInt_3E = -5.66
floatAsInt_42 = 3.0
field_46 = 360.0
field_4A = 100.0
floatAsInt_4E = -3.0
floatAsInt_52 = 3.0
field_56 = 160.0
field_5A = 100.0
floatAsInt_5E = 4.0
floatAsInt_62 = 6.0
floatAsInt_66 = 1.0
field_6A = 50.0
field_6E = 50.0
floatAsInt_72 = 0.0
floatAsInt_76 = -12.0
engineWaveShape = ENGINE_WAVE_SHAPE
floatAsInt_7E = 0.0
exhaustWaveShape = EXHAUST_WAVE_SHAPE
floatAsInt_86 = 0.0
floatAsInt_multiplier1200_8A = -1.222227
floatAsInt_multiplier1200_8E = 0.333333
engineIdleLoopSound = VEHICLES_ENGINE_RESIDENT_FAST_1_ENG_IDLE_LOOP
exhaustIdleLoopSound = VEHICLES_ENGINE_RESIDENT_FAST_1_EX_IDLE_LOOP
floatAsInt_multiplier1200_9A = -0.166667
floatAsInt_multiplier1200_9E = 1.0
transmissionSound = VEHICLES_TRANSMISSION_1
floatAsInt_A6 = -8.0
floatAsInt_AA = 4.0
sound_AE = NULL
floatAsInt_B2 = 0.0
floatAsInt_B6 = 0.0
exhaustPopSound = NULL_SOUND
airIntakeSound = AIR_INTAKES_MULTI_QUIET
floatAsInt_multiplier1200_C2 = 0.0
floatAsInt_multiplier1200_C6 = 1.20833
dumpValveSound = NULL_SOUND
startSound = STREAMED_VEHICLES_FAST_1_FAST_1_START_DIST
hornSound = BANSHEE_MULTI_HORN
openSound = VEHICLES_EXTRAS_SUV_OPEN
closeSound = SUV_DOOR_CLOSE_RND
trunkOpenSound = VEHICLES_EXTRAS_LUX_SUV_TRUNK_OPEN
trunkCloseSound = VEHICLES_EXTRAS_LUX_SUV_TRUNK_CLOSE
field_E6 = 0.5
suspensionUpSound = PNEUMATIC_SUSPENSION_UP
suspensionDownSound = PNEUMATIC_SUSPENSION_DOWN
field_F2 = 0.4
field_F6 = 1.0
policeScannerManufacturerSound = POLICE_SCANNER_MANUFACTURER_MAN_BRAVADO
policeScannerModelSound = NULL_SOUND
policeScannerVehicleCategorySound = POLICE_SCANNER_VEHICLE_CATEGORY_SUV
gearTransmissionSound = VEHICLES_ENGINE_RESIDENT_GEAR_TRANSMISSION
floatAsInt_multiplier1200_10A = 0.333333
floatAsInt_multiplier1200_10E = 1.5
floatAsInt_multiplier1200_112 = 0.833333
floatAsInt_116 = 0.0
field_11A = 50
floatAsInt_11E = 0.0
floatAsInt_122 = 3.0
floatAsInt_126 = 6.0
jumpLandSound = VEHICLE_JUMP_LAND
field_12E = 31
field_132 = 36
ignitionSound = IGNITION
engineShutDownSound = VEHICLES_ENGINE_RESIDENT_SHUT_DOWN_1
field_13E = 2
field_13F = 1
field_140 = 1
field_141 = 7
indicatorVehicleOn = VEHICLES_EXTRAS_INDICATOR_MODERN_CAR_ON
indicatorVehicleOff = VEHICLES_EXTRAS_INDICATOR_MODERN_CAR_OFF
engineCoolingFan = NULL_SOUND
handbrakeSound_14E = NULL_SOUND
sound_152 = NULL_SOUND
sound_156 = NULL_SOUND
handbrakeSound_15A = VEHICLES_EXTRAS_STANDARD_HANDBRAKE
field_15E = 1
field_15F = 0
field_160 = 1